Harold "Hal" Kirby



Stat Score Mod
STR 10 +0
DEX 14 +2
CON 14 +2
INT 16 +3
WIS 12 +1
CHA 7 -1

Class Features

Class Features, Skills, Discoveries, etc.

Class Skills

Appraise (Int), Craft (any) (Int), Disable Device (Dex), Fly (Dex), Heal (Wis), Knowledge (arcana) (Int), Knowledge (nature) (Int), Perception (Wis), Profession (Wis), Sleight of Hand (Dex), Spellcraft (Int), Survival (Wis), Use Magic Device (Cha).

Skill Ranks per Level: 4 + 3 (Int modifier)


Making Good On Promises – Professor Lorrimor saved Harold’s senior project by donating a rare extract; this illegal contribution went undiscovered by the faculty judges. It saved Harold’s academic career, and secured his apprenticeship as an Alchemist. Lorrimor informed Harold that he would one day need to repay him, but was unclear what this meant … The dread of Lorrimor’s cryptic promise, and the chance that Harold’s deception could be exposed, has since developed in to a lingering anxiety. (+2 trait bonus on saves against fear effects.)

Pragmatic Activator – Years of rigorous University study have instilled Harold with a respect of process toward interaction with unpredictable magic items. (Harold use’s his Intelligence modifier when making Use Magic Device checks instead of his Charisma modifier.)

Alchemy Resources


“Alchemy is the revelation of potential in all things. You will study the properties of salts, acids, chemicals, and essences—you will discover the hidden uses of these mundane items—to shape wonders from the common elements. The discoveries we alchemists pursue are endless. I will share a little of what we know in hopes that you will begin to see the landscape, and dangers, of transmuting the mundane to the magical…”
- Excerpt from a lecture. Professor Lorrimor; “Introduction to Alchemy”, at the University of Lepidstadt. Recorded in the University archives in 3rd ed. Fundamentals of Alchemy 616.375

Harold "Hal" Kirby

The Carrion Crown erracity erracity